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Eye of he beholder 2 amiga keys
Eye of he beholder 2 amiga keys










It should convert into EoB-3 format perfectly.ĮoB3 is ugly and the worst of all series. Please come on, as ruining the portraits ruins -all- the game.

Eye of he beholder 2 amiga keys professional#

I'm no professional pixel artist but I had some practice and the official "art" is just so bad one can not go wrong here.Īny help to convert it into EoB-3 format as per the link below? I have made a nice picture based on EoB-1 game, in XWE with EoB-3 color palette. (Blackness is shown instead of a portrait.) One can take a "true" EoB-3 portrait from the EYE.RES resource file and place it back replacing some other EoB-3 portrait, this would work.īut any portrait edited with XWE can -not- be displayed by the game. XWE editor can display all game pictures alongside with EoB-3 color palette and a possibility to alter the picture.īut there's NO saving in the correct EoB-3 compressed format. But coding a new, nicer EoB-3 picture properly is a problem. Looks like the biblical ~Abomination That Makes Desolate~.Ĭhanging a portrait like this in the game resource file is easy. This lady looked OK in EoB 1 & 2 but in game-3 is Ooch. Some even gave her a nice cartoon rendering on Youtube, that's how popular she is Imagine your trusted party members turning into abomination!Īmong these was the "Green Priestess", quite popular among the players. But SSI (beside other things) made "revised" portraits for EoB-3. The decoding program for it (C++) and the format description already exist. Long story short, I would need an encoding program for EoB-3 format pictures. DOS version is the only one existing/working. The object of this topic - Eye of the Beholder III - in not an Amiga game but well, there is no other way to finish










Eye of he beholder 2 amiga keys